Quick Introduction To UML
Posted in UML on October 18, 2006 | No Comments »
Here’s a quick introduction to UML that I find very usefull.
Posted in UML on October 18, 2006 | No Comments »
Here’s a quick introduction to UML that I find very usefull.
Posted in .Net, Design Patterns on October 18, 2006 | No Comments »
Design patterns are recurring solutions to software design problems you find again and again in real-world application development. Patterns are about design and interaction of objects, as well as providing a communication platform concerning elegant, reusable solutions to commonly encountered programming challenges.
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Posted in .Net, C# on October 18, 2006 | No Comments »
Class Modifiers
The class is one of the two basic encapsulation constructs in C# (the other being the struct). Every executable statement must be placed inside a class or struct. Classes define reference types that are the basic building blocks of C# programs, and they are the architectural blueprint for the “objects” in OOP.
A class can [...]
Posted in XML, XSLT on October 11, 2006 | No Comments »
<xsl:for-each select=“MyNode“>
<MyNode>
<xsl:for-each select=“@*|*[not(* or @*)]“>
<xsl:attribute name=“{name(.)}“>
<xsl:value-of select=“.“/>
</xsl:attribute>
</xsl:for-each>
</MyNode>
</xsl:for-each>
Where MyNode:
<MyNode>value1</MyNode>
<MyNode>value2</MyNode>
<MyNode>value3</MyNode>